• Aspie/Gender-Neutral pronouns
• Comics, scribbles, and game design
I'm Chris, professional detective of the ages, part-time chickadee, full-time Bird Prince, and certified kaiju hunter.
Also, I make games. And somehow I make enough money selling them to buy food stuff and pay rent stuff and cat stuff, so I guess this is the part in my profile where I say that's kind-of, sort-of, definitely my job now.
I code in Python, use PS CS6, prefer paper and pencil, write a lot, and am self-taught.
I love the Batfamily and wish I was a Robin and secretly pretend I'm Nightwing while city exploring at night. In reality, I'm not remotely that cool and never will be.
“42 Light Years”. The art is super pretty, the story and protagonist look really different and interesting, and it’s being made by a small developer called “Huxi” consisting of a few dudes with a track record of creating neat stuff.
From the campaign page:
"Embark on a journey where wits will come foremost in order to overcome each challenge. Through trial and error, discover the various ways to approach a puzzle. Some will reveal themselves to be dauntingly obvious (such as letting the hours on your device’s clock go by), while some will require you to come up with a strategy the fabric of which shall be woven with some colorful ideas (ever thought of willingly fast-evolving yourself to adapt to conditions of the future, gaining skills that you will need in the past? … yeah, we hadn’t either)."
So yes! I rec getting word about this around. It has the potential to become something that really stands out in the game industry, which is a place that can always use this very rare type of coolness.